Author: Wen Jie
Publisher:
Publish Date: 2006-04-01
Features: This book comprehensively introduces methods and techniques for creating indoor and outdoor architectural walkthrough animations using 3ds Max 8 and Lightscape 3.2. The book is divided into four chapters. Chapter 1 familiarizes readers with the process and synthesis methods of architectural animation by introducing commonly used software. Chapter 2 explains the general workflow of walkthrough animations through the example of an indoor scene walkthrough. Chapter 3 provides a more detailed explanation of how to apply relevant effects in post-production software to showcase indoor spaces. Chapter 4 combines engineering examples to introduce the workflow of architectural animation, primarily focusing on post-production synthesis. The content of this book is detailed and comprehensive, with representative cases that cover the relevant knowledge of architectural animation. It is suitable for readers interested in architecture, film and television post-production design, and 3D enthusiasts. Additionally, it can serve as a reference for professionals in interior design and architectural visualization, as well as a training textbook for related disciplines.
3ds Max 8 Lightscape Architectural Animation Bible
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