Newly Edited 3ds Max 6 Beginner to Advanced (2CD)

Author: Shenlong Studio
Publisher:
Publish Date: 2004-11-01
Features: This book is an introductory guide for beginners to learn how to use 3ds Max 6 for 3D modeling and animation. It provides detailed explanations of the basic knowledge, operation methods, and usage steps that beginners must master. Additionally, it offers expert-level guidance on common issues beginners encounter when using 3ds Max 6, helping them avoid detours in their learning and improvement process. The book is divided into 15 chapters, covering topics such as the fundamentals of 3ds Max 6, creating basic models, basic object operations, the functions and usage of modifiers, creating compound models, patch modeling, advanced NURBS modeling techniques, the application of materials and textures, lighting, cameras, and environmental effects, animation and animation controllers, hierarchical and motion techniques, space warps and particle systems, post-production and special effects processing, plugins and scripting languages, as well as common problems and solutions. This book fully considers the practical needs of beginners. Readers who have "no knowledge at all" of 3ds Max 6 for 3D modeling and animation can easily master the software by studying this book. Additionally, the book comes with two multimedia CDs. One contains self-study tutorials and solutions to self-assessment exercises to help readers enter the world of 3ds Max 6 effortlessly, while the other includes multimedia demonstrations of step-by-step operations for multiple exciting practical examples to guide readers in advancing their skills. This book is suitable for beginners using 3ds Max 6 for 3D modeling and animation, as well as serving as a training textbook for short-term 3ds Max 6 3D modeling and animation workshops.

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