Author: Ye Zhijun
Publisher:
Publish Date: 2006-02-01
Features: This book comprehensively introduces the basic methods and steps for developing 3D games using Visual C++/DirectX 9. The main content includes Win32 API programming, mathematical foundations in 3D games, various 3D rendering principles and their implementation techniques, DirectInput input handling, and DirectSound sound effect processing.
Visual C++/DirectX 9 3D Game Development Guide
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