Author: Zhang Maojun
Publisher:
Publish Date: 2003-02-12
Features: This book provides a systematic discussion on the fundamental theories, development environments, and new development trends of virtual reality systems. The content includes peripherals of virtual reality systems, algorithm foundations based on graphics rendering, theories and systems based on image rendering, virtual reality engines, virtual reality modeling methods, virtual reality development tools, distributed and collaborative virtual reality systems, design and evaluation methods for virtual reality systems, as well as an outlook on the development trends of virtual reality. Many of the algorithms and validation systems introduced in the book embody the author's years of research achievements. The book consists of 12 chapters, each followed by review questions. It is suitable for graduate students, senior undergraduate students, and educators in virtual reality teaching, as well as for university teachers, researchers, and engineering professionals interested in virtual reality systems.
Virtual Reality System
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