Author: Yang Ge et al.
Publisher:
Publishing Date:
Features: This book takes the use of Flash and auxiliary software for animation creation as its core, introducing typical and representative software from major categories such as "3D Production," "Text Effects," "Image Support," "File Analysis," "Screen Saver Creation," "File Search," and "Audio Enhancement." Additionally, the concept of Components introduced in Flash MX is covered in a dedicated chapter, with a focus on its detailed explanation. The book also provides multimedia demonstration course materials. These materials include live lectures by a virtual instructor and classroom-style demonstrations, guiding readers through the entire operation process while analyzing key points and challenges. This book is suitable for beginners, intermediate learners, animation creators, and graphic designers. It can also serve as a reference for university students and faculty, as well as a training textbook for workshops.
FlashMX and External Software Animation Production (Includes CD-ROM)
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