Author: Yue Lihua
Publisher:
Publishing Time: Not available
Features: This book is divided into 7 chapters, introducing the basic concepts and methods of computer graphics while focusing on discussing various fundamental graphical algorithms. These include basic raster graphics algorithms, two-dimensional clipping algorithms, a series of basic geometric transformations, composite geometric transformations, and three-dimensional viewing. Based on the author's extensive experience in teaching computer graphics, this book is written by referring to a variety of new textbooks and materials from both domestic and international sources. The content is up-to-date, well-chosen, and thoroughly explained, making it suitable not only as a textbook for undergraduate and dual-degree students in computer science and related fields but also as a reference for engineers and technicians working in computer graphics.
Database System Introduction Computer Science
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