Author: Huang Xinyuan et al.
Publisher:
Publish Date: 2000-04-01
Features: This book is a practical guide for users with some 3D Studio MAX foundation. It focuses on introducing operational techniques for the challenges in 3D Studio MAX R3 applications, illustrated through corresponding examples. The content covers: editing and modifying geometry, combining objects, mesh object modeling, patch modeling, NURBS modeling, texture materials, texture coordinates, texture channels, material types, texture types, animated materials, TrackView application, animation controller application, motion capture and dynamics systems, inverse kinematics, environment setup, lighting and rendering effects, particle systems, etc. The book is rich in examples with clear and concise operational steps, making it suitable for 3D animation enthusiasts who wish to improve their 3D Studio MAX application skills.
3D Studio MAX R3 Applications and Examples (1CD)
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