Author: Liu Yaorui
Publisher:
Publish Date: 2003-01-01
Features: Autodesk's 3D animation software 3D Studio MAX 3.0 is widely used in 3D image design, animation production, entertainment education, film and television advertising, and other fields. This book comprehensively introduces the basic functions and application techniques of 3D Studio MAX 3.0 through numerous practical examples, starting from simple to advanced levels. The book is divided into 9 chapters, covering topics such as modeling and scene creation, object processing, materials and textures, lighting and fog effects, particle systems, and animation production. Each chapter begins with simple examples and progresses to more complex ones, providing detailed operation steps and corresponding knowledge explanations for every example. This book is suitable for readers at beginner and intermediate levels, and also offers some reference value for advanced users. Whether readers are new to 3D Studio MAX 3.0 or users of earlier versions, by practically creating a 3D scene or animation, they will master professional-level 3D graphic and animation design in an enjoyable and engaging way.
3D Studio MAX 3.0 Animation Creation Selection
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