Author: Lin DJ
Publisher:
Publish Date: 2006-08-01
Features: This book systematically introduces methods for comprehensive processing of engineering graphics in terms of shape, number, and computer, aiming to help readers integrate knowledge of engineering drawing, computer graphics, and secondary development of computer graphics, thereby cultivating abilities in engineering graphics processing and design. The book is divided into six chapters: Fundamentals of Computer-Aided Graphics Algorithms, Two-Dimensional Graphics Transformation and Programming, Engineering Curve Programming, Three-Dimensional Graphics Transformation and Programming, Engineering Surface Programming, and Surface Intersection and Surface Development Graphic Programming. Chapters 1, 2, and 4 form the foundational part of the shape, number, and computer comprehensive methods, while Chapters 3, 5, and 6 focus on the application of fundamental theories and methods in engineering practice. This book can serve as a textbook for relevant majors in higher education institutions, as well as a training manual for advanced technical personnel and self-study materials for individuals seeking to deepen their knowledge and skills in engineering graphics.
Computer Engineering Graphics Algorithms and Applications - (Includes one CD-ROM)
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