Author: Zhang Fan
Publisher:
Publish Date: 2006-07-01
Features: This book is an example-based guide. It is divided into three main parts, totaling 11 chapters. Part 1, "Basic Introduction," primarily covers the fundamental knowledge and new features of 3ds Max 8. Part 2, "Basic Examples," focuses on basic modeling and modifiers, composite modeling, materials and textures, environments and effects, animation controllers, track view, particle systems and space warps, and video effects (VideoPost). Part 3, "Comprehensive Examples," involves the comprehensive application of knowledge from the first 10 chapters to create examples. The examples in this book are designed from an application perspective, progressing from easy to difficult, with clear explanations and a strong focus on key points, making it highly targeted. Readers can master various aspects of 3ds Max 8 through these examples. The book comes with a CD-ROM containing all the textures, example files, and video teaching files for the comprehensive example in Chapter 11. This book can serve as a textbook for colleges, universities, vocational schools, and related professional teachers or social training classes, as well as an introductory guide for 3D design professionals.
3ds Max 6 Fundamentals and Examples Tutorial - (Chinese Version) - 2nd Edition
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