Author: Zheng Qingrong, Liu Yali / Country: Mainland China
Publisher:
Publish Date: 2006-07-01
Features: This book provides a detailed introduction to the functions and application techniques of the 3D effect creation software 3ds Max 8. The book is divided into 14 chapters. The first two chapters introduce the application scope, working environment, menu commands, workflow, and basic operations of the 3ds Max 8 software. Chapters 3 to 6 cover modeling methods, modifier modeling, 2D modeling, and advanced modeling, respectively. Chapters 7 to 9 discuss basic skills such as material and texture application, as well as the setup of lighting and cameras. Chapters 10 to 14 explain advanced techniques such as animation creation, as well as pre- and post-production of rendering for visual effects. The example materials and result files for this book can be downloaded from the "Download Zone" on www.fecit.com.cn. This book is suitable for a wide range of professionals engaged in 3D animation design and can also serve as a training manual for 3ds Max users.
3ds Max 8 Fundamentals and Examples Tutorial - (3D Designer) (Professional Edition)
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