CorelDRAW 12 Graphic Design - Computer Interactive Classroom (Includes 1 CD) (Includes 1 CD)

Author: Wang Tao
Publisher:
Publish Date: 2006-06-01
Features:
Chapter 1 mainly introduces the working interface of CorelDRAW12 and the methods of starting and exiting CorelDRAW12.
Chapter 2 introduces the basic knowledge of computer graphics, including the characteristics of computer images, resolution, and color modes.
Chapter 3 introduces the setting and management of graphic files, the configuration of the working interface, and the use of auxiliary tools.
Chapter 4 introduces how to use CorelDRAW12 to draw basic shapes, including creating straight lines, curves, rectangles, ellipses, polygons, grid patterns, and helixes.
Chapter 5 introduces the methods of using CorelDRAW12's preset art brush tools, basic shape tools, and measurement tools, as well as how to draw complex lines, shapes, and annotations.
Chapter 6 introduces how to select, move, scale, copy, paste, rotate, and skew objects, as well as various methods of editing graphic objects, including how to make precise changes to objects, edit nodes, and undo and redo operations.
Chapter 7 introduces the use of fill tools, the eyedropper, the paint bucket tool, the "Colors" dock, interactive fill tools, and interactive mesh fill tools, enabling readers to flexibly master multiple methods of filling shapes.
Chapter 8 introduces how to use CorelDRAW12's alignment and distribution functions for graphic objects, ensuring that the drawn objects are orderly.
Chapter 9 introduces the setting of outline line colors and styles, including how to edit outline colors, set line ends and arrow styles for graphic outlines, set line types and line widths for graphic outlines, create bookshelf outlines, and copy or remove outlines.
Chapter 10 introduces how to input and modify text in CorelDRAW12 graphics, as well as knowledge points such as setting text formats, adding effects to text, and inserting symbols in text.
Chapter 11 introduces the use of interactive blend tools, interactive distortion tools, interactive contour tools, interactive shadow tools, interactive envelope tools, interactive extrusion tools, and interactive transparency tools.
Chapter 12 introduces how to import and edit bitmap images in CorelDRAW12, with a focus on mastering various bitmap editing methods, such as resampling bitmaps, expanding bitmap borders, and editing bitmap colors.
Chapter 13 introduces how to add special effects to bitmap images, such as 3D effects, artistic strokes, blurring, cameras, color conversion, contour lines, creativity, distortion, noise, and sharpening filter effects.
Chapter 14 introduces the settings and processing of image printing output.
Chapter 15 will comprehensively apply the knowledge taught throughout the book to create a mobile phone flat advertising example, allowing readers to gain a deeper understanding of CorelDRAW12.

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