Author: Liu Zhiqiang
Publisher:
Publish Date: 2006-05-01
Features: Historical experience tells us that looking at a part through the whole can provide greater accuracy. If the overall context is missing, examining a part in isolation may lead toness and errors. In this sense, the role of Chapter in the entire book is self-evident. Additionally, the book extensively discusses various forms of art beyond three-dimensional modeling during its narrative. The purpose is to view problems coherently, holistically, and macroscopically, as the principles of all forms of art are the same, differing only in their expressive methods. Studying three-dimensional modeling art in isolation, without reference to or absorption of research findings from other fields of art, is narrow-minded and unacceptable, hindering progress. Chapter 2 delves into the core of the book—three-dimensional modeling art. This chapter further elaborates on art based on the foundation of Chapter. Since the previous chapter provided a basic explanation of major concepts in art, this chapter focuses on more specific issues in three-dimensional modeling art, such as: form, structure, dynamics, proportion, and space.
Chapter 3 further explores virtual three-dimensional modeling art based on the foundation of Chapter 2. Traditional three-dimensional modeling art, such as sculpture, emerged alongside the advent of computers, giving rise to virtual three-dimensional modeling art. This art form has developed on the basis of traditional three-dimensional modeling art. Without the nourishment of traditional sculpture art, virtual three-dimensional modeling art would lack a connection to traditional art, making it unimaginable for virtual three-dimensional modeling art to thrive—it would become water without a source and roots without a base. Therefore, the author has devoted considerable effort to emphasizing the link between the two.
The main purpose of this book is to clarify some fundamental yet crucial issues regarding the understanding of art and three-dimensional modeling art. These issues are foundational yet highly important. This book is not about artistic techniques but about artistic thinking—it addresses the most fundamental problems. The book primarily introduces topics such as art, three-dimensional modeling art, and virtual three-dimensional modeling art.
3D modeling art
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