Author: None
Publisher:
Publish Date: 2006-04-01
Features: As is well known, the best way to learn computer software is "hands-on practice," and the purpose of learning software is "application." Therefore, this book is centered around the goal of quickly learning and practically applying the Flash software, introducing its basic functions, practical applications, and operational techniques to readers through a series of examples. The book consists of 7 chapters. Chapter 1 introduces the basics of cartoon drawing, mainly prepared for readers who have not studied art. Chapters 2 to 7 cover the basic knowledge of Flash animation production, drawing methods and techniques, animation production techniques, the use of sound and images, and the use of ActionScript, with a comprehensive example provided for each chapter. The book comes with an exciting multimedia teaching CD-ROM, which introduces the basics of Flash in a lively and engaging manner and demonstrates the creation process of the main examples in the book. Additionally, the CD-ROM includes all the example results and materials used in the book to help readers learn better. The book is written in a novel style, features exciting examples, and uses vivid language, making it particularly suitable for animation designers, web designers, as well as a wide range of art and computer enthusiasts.
Flash Animation Creation - Teach Yourself (with CD-ROM)
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