Author: Li Song
Publisher:
Publish Date: 2006-04-01
Features: This book is a case-based learning training manual, rich in content, clear in structure, featuring typical examples, detailed explanations, and full of inspiration. The book is divided into 6 chapters. Chapters 1-4 cover the fundamental theory part, specifically introducing the composition of the 3ds Max 8 material editor and providing detailed explanations of its 14 material types, 33 map types, as well as the UVWMap and UnwrapUVW two map modes. Chapter 5 is the basic examples part, including the creation methods for materials such as snow-covered mountains, airplanes, water silk, gold, silver, jade, burning candles, leaves, landscapes, and skies. Chapter 6 is the advanced examples part, featuring 3 examples: werewolf material, dragonfly material, and soccer character material creation. The book's excellent examples are presented from an easy-to-hard perspective, with clear explanations, focused content, and strong targeting, enabling readers to comprehensively master the knowledge of 3ds Max 8 materials through practical examples. The attached CD-ROM includes all the maps and example files used in the textbook. This book is aimed at beginners and intermediate users engaged in animation design and can also serve as a teaching material for universities, colleges, relevant educators, and social training classes.
3ds Max 8 Materials and Texturing Tutorial - (Professional Edition) (Includes 1 CD-ROM)
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