Author: Luo Weijian
Publisher:
Publish Date: 2006-02-01
Features: This book focuses on how to utilize Visual C++ to implement six classic small games, including Minesweeper, Snake, Sokoban, Tetris, Puzzle, and Matching Pairs. It provides a detailed introduction to how to achieve specific requirements through the various excellent mechanisms of Visual C++ combined with interface interaction and drawing. The book also covers the implementation mechanisms of MFC, Windows GDI drawing, and interface programming design. In the specific design of the games, the book introduces and explains the numerous mechanisms of MFC in a targeted environment, allowing readers to not only learn the creation of specific effects but also gain a profound understanding of the design philosophy and operational principles of the many internal mechanisms of Visual C++. This book is suitable for various game developers to read.
Visual C++ Classic Game Programming - () ()
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