Author: Guo Dexiang Ling
Publisher:
Publish Date: 2005-08-01
Features: As a healthy brain-training game, Sudoku has gained such widespread recognition and popularity worldwide, which is worth reflecting on. The game is a test of wisdom and perseverance, and Sudoku is no exception. It seems as if there is no way out, yet one remains steadfast in the belief that there will be a way through; even when constantly facing setbacks, one continues to enjoy the process. This is the unique charm of the game. On this seemingly simple 9x9 grid, using all of one's imagination, logical reasoning, and innovative thinking, one can experience the thrill of walking the fine line between success and failure. Sudoku provides us with a rare opportunity for this experience! – Tony Chen, CEO of
Sudoku is a battle of will between you and the grid. You don’t need the help of a large dictionary or reference books from a bookstore; everything you need is already in your brain. In this exciting journey, only you and Sudoku are involved. – Sudoku Master: Wayne Gould
The term "Sudoku" comes from Japanese, but the concept originates from Latin squares, invented by the 18th-century Swiss mathematician Leonhard Euler. Wayne Gould, a New Zealander who once served as a judge in the Hong Kong High Court, discovered this game in Tokyo, Japan, and began recommending it to the British《》 in 2004. Since its first appearance in the《》 in November 2004, it sparked a Sudoku craze, spreading to the entire European continent and beyond in just a few months. Sudoku is a book primarily focused on brain-training games. Many scholars have also discussed the effects of this game on intellectual development, as Tony Chen, CEO of, recommended: On this seemingly simple 9x9 grid, using all of one’s imagination, logical reasoning, and innovative thinking, one can experience the thrill of walking the fine line between success and failure. Sudoku provides us with a rare opportunity for this experience! This book once ranked third on the total book sales list on the British Amazon website (《6》). The copyright of this book has been sold to 25 countries worldwide, making it a global Sudoku phenomenon. This book is suitable for readers of all ages and is an irresistible number game for those aged 9 to 99. During the process of solving puzzles, readers can effectively improve their brain’s reaction and logical reasoning abilities.
Sudoku (1.2)
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