Author: Gao Zhiqing
Publisher:
Publish Date: 2006-01-01
Features: This book starts with the modeling of basic geometric bodies, covering some commonly used commands in 3dsmax software; it then introduces the process of creating material effects to present the modeling aesthetics; subsequently, it explains another important function of 3dsmax in conveying material texture—lighting and rendering; finally, it integrates the creation of a living room to provide a comprehensive experience of the overall rendering process.
3DS MAX Rendering Tutorial: Creating Audiovisual Effects
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