Author: Editor-in-Chief of Xinhua Computer Education
Publisher:
Publish Date: 2006-03-01
Features: This series is primarily aimed at a broad readership with a certain foundation in software operation and aspirations to become professional designers. Readers can follow the sequence of learning to imitate, imitating to expand, and expanding to innovate while reading this series.
Series Features:
1. Focuses on purely commercial design cases as the analysis objects. Each book in the series meticulously incorporates representative commercial design cases created by masters, allowing readers to not only break through in design theory and analytical skills but also gain a thorough understanding of the details and potential issues involved in the design process through practice.
2. Aims to cultivate readers' commercial design and innovative capabilities as the ultimate goal. At the end of each commercial design case in every book, the author provides a similar commercial design case for readers to subtly enhance their commercial design and innovative capabilities.
3. Dedicated to strengthening readers' knowledge exploration. For important and challenging knowledge points involved in the production of commercial design cases, the authors have set up independent sections to explain them in detail, significantly deepening readers' knowledge.
This book closely integrates Flash software technology with commercial animation design requirements, covering the production processes and techniques of various types of animation designs. The cases in the book are all derived from real-world animation design projects. When discussing each commercial animation case, the book provides animation creation analysis, the creative process, and key issues readers should pay attention to during the process. The book is divided into 7 chapters, sequentially introducing fundamental knowledge of animation design, web banner design, stylish greeting card design, website homepage design, story and music MV design, courseware design, and interactive game design. This book is suitable for web animation designers and creators, film and television animation production personnel, Flash multimedia production personnel, and Flash enthusiasts. It is also an excellent textbook for Flash training classes.
Chinese Version Flash Animation Design Typical Business Cases - (Includes 1 CD-ROM)
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