Author: Qu Fu / Chu Xu (editors)
Publisher:
Publish Date: 2006-01-01
Features: This book analyzes the common properties of most materials through typical examples, with a focus on how texture controls material properties and their relationships. By examining the examples, it identifies the fundamental reasons behind certain material effects and demonstrates how to achieve these effects in the material editor using appropriate methods, rather than just translating and explaining options. The book emphasizes the analysis of processes and the adjustment of thinking direction, using specific points to guide readers gradually in mastering the material editing of 3ds Max and unlocking its potential. Through studying this book, readers will be able to design materials freely, making it a valuable reference for beginners and intermediate users of 3ds Max.
3ds Max Material Storm: Materials, Textures, and Rendering
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