Author: Chen Binghan
Publisher:
Publish Date: 2006-01-01
Features: This book focuses on cultivating practical production skills and presentation effects. It is divided into 8 chapters, with the first 3 chapters introducing the essential foundations for creating renderings, including must-know operations for rendering production, modeling methods and examples, and in-depth explanations of LightScape application. The last 5 chapters provide practical teaching through case studies, including 5 specific examples: living room, reception hall, conference hall, high-rise residential, and Garden New Town. The book offers detailed explanations for each example, covering modeling, materials, lighting, rendering, and post-processing. Additionally, it introduces relevant techniques in conjunction with the current operations, combining theory and practice to achieve the effect of learning by analogy and generalization, enabling readers to confidently handle practical work through studying this book.
3ds Max/Lightscape Interior Rendering Examples and Techniques
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