Author: Zhang Xiaodan Dou Xiufeng Li Xianglin Zhang Shuisheng Zhang Yongchun
Publisher:
Publish Date: 2005-11-01
Features: This book is a guide on how to use professional mathematical software Maple to draw various mathematical graphics and create high-precision scientific animations. The entire book covers twelve parts, including 2D graphic data objects and their drawing, 2D animation and its data structures, the design techniques of thematic animations, typical thematic animation analysis, the basic functions of 3D graphics in Maple, Maple's 3D drawing package functions, 3D graphic data objects and their drawing, etc. Maple is one of the mainstream mathematical software, and after version 5.0, it incorporates a relatively complete data visualization function, capable of generating high-precision mathematical graphics and animations. This book is not a basic textbook but a specialized work on its visualization functions. It elaborates in detail on how to fully exploit and utilize its data visualization technology to create "mathematical graphic animations" specifically required for mathematical education and scientific report presentation documents. Many of the contents are the accumulation of the authors' years of experience and condense a considerable amount of creative labor with secondary development characteristics. The book includes examples of mathematical courseware materials and mathematical animations needed for scientific report manuscripts. This book is suitable for those who create mathematical animations and related field scientific personnel, as well as serving as a textbook or mathematical reference book. The book elaborates in detail on how to fully exploit and utilize its data visualization technology to create "mathematical graphic animations" specifically required for mathematical education and scientific report presentation documents.
Maple's graphical animation technology
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