Author: Li Fei
Publisher:
Publish Date: 2005-04-01
Features: This tutorial adopts a case-based teaching approach, transforming the use of Flash tools into skill application. After introducing common tools, it provides comprehensive application examples to achieve case summarization and the ability to generalize. Whether in terms of structure, technical implementation, or creative philosophy, this tutorial has been meticulously designed to offer readers the latest technology, the best learning methods, and the fastest mastery speed. The tutorial is divided into 8 chapters. Chapter 1 introduces the new features of Flash MX 2004, helping readers understand the Flash interface, master parameter settings, and gain some knowledge of image design. Chapters 2 to 7 cover the design of Flash animation elements, animation frames and buttons, the addition of animation sound, the learning of scripting languages, and the testing and distribution of animations. Chapter 8 integrates the skills learned earlier through classified case studies, allowing readers to easily grasp the use of Flash and design techniques. This tutorial is suitable for designers in web design, advertising design, animation design, Flash game design, digital entertainment design, and others, as well as computer art enthusiasts. It is also suitable for use in universities, colleges, vocational schools, and related training programs.
Flash Design Master Training Course
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