Author: Wu Dawei
Publisher:
Publish Date: 2003-07-01
Features: This book primarily focuses on the creation process of CG works. It includes three chapters, each detailing the complete process of creating a high-quality CG artwork, from the initial modeling to the final adjustments, from color settings to background painting. Throughout the explanation of the works, the book reveals many cool techniques. For example, using simple methods to create veins and ice, flames, and flowers, and employing pixel color-changing techniques to achieve metal texture transitions. Additionally, it demonstrates how to quickly create highly complex machine models using simplified modeling methods. Of course, there may be shortcomings in the writing process, and we welcome feedback and corrections from readers.
CGBOSS 3DS Max + Photoshop
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