Author: Lu Changhui
Publisher:
Publish Date: 2003-01-01
Features: This book starts with the basic knowledge of VRML and systematically introduces the usage of various nodes in VRML. Through many vivid examples, it showcases the unique charm of VRML virtual reality. However, VRML has its limitations, such as in data processing, while the network programming language JAVA can effectively address these issues. As a result, VRML and JAVA naturally complement each other. Most of the content in this book focuses on how to control VRML using JAVA and how to apply this integration to real-world scenarios. The book is well-organized, clear in concepts, easy to understand, and highly practical. It is primarily aimed at readers who have a certain understanding of VRML and JAVA and wish to improve their skills in VRML. The target audience includes multimedia technology developers, application designers, and faculty and students from relevant disciplines in higher education institutions.
Creating a Network Virtual Environment Using VRML and JAVA
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