Author: Liu Huijiang
Publisher:
Publish Date: 2002-09-01
Features: The book is divided into three parts:
Part 1 includes 15 chapters: Chapter 1: Overview of Flash MX, Chapter 2: Flash MX Workspace, Chapter 3: Setting Up the Flash MX Workspace, Chapter 4: Flash MX File Operations, Chapter 5: Drawing Graphics, Chapter 6: Importing External Graphics, Chapter 7: Text Editing in Flash MX, Chapter 8: Object Editing, Chapter 9: Layers, Chapter 10: Symbols and Instances, Chapter 11: Sound and Video, Chapter 12: Creating Animations, Chapter 13: ActionScript, Chapter 14: Components, Chapter 15: Testing and Publishing Animations.
Part 2 includes 3 chapters, focusing on the detailed creation process of specific examples. These examples include: Meet Beijing, Set Sail in Qingdao, Scanning Text, Blind, Light Effect Text, Drop-Down Menu, Music Button, Dancing in the Wind, Site Animation, 3D Text, Electronic Clock, Dynamic Flying Menu, and the overall creative concept and implementation of electronic greeting cards.
Part 3 is the ActionScript Dictionary for Flash MX. In the ActionScript Dictionary, each ActionScript statement is explained in alphabetical order. These are essential knowledge that every advanced Flash user must master.
Flash MX Complete Tutorial
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