Flash MX Complete Tutorial

Author: Liu Huijiang
Publisher:
Publish Date: 2002-09-01
Features: The book is divided into three parts:
Part 1 includes 15 chapters: Chapter 1: Overview of Flash MX, Chapter 2: Flash MX Workspace, Chapter 3: Setting Up the Flash MX Workspace, Chapter 4: Flash MX File Operations, Chapter 5: Drawing Graphics, Chapter 6: Importing External Graphics, Chapter 7: Text Editing in Flash MX, Chapter 8: Object Editing, Chapter 9: Layers, Chapter 10: Symbols and Instances, Chapter 11: Sound and Video, Chapter 12: Creating Animations, Chapter 13: ActionScript, Chapter 14: Components, Chapter 15: Testing and Publishing Animations.
Part 2 includes 3 chapters, focusing on the detailed creation process of specific examples. These examples include: Meet Beijing, Set Sail in Qingdao, Scanning Text, Blind, Light Effect Text, Drop-Down Menu, Music Button, Dancing in the Wind, Site Animation, 3D Text, Electronic Clock, Dynamic Flying Menu, and the overall creative concept and implementation of electronic greeting cards.
Part 3 is the ActionScript Dictionary for Flash MX. In the ActionScript Dictionary, each ActionScript statement is explained in alphabetical order. These are essential knowledge that every advanced Flash user must master.

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