Author: Guo Dexiang Ling
Publisher:
Publish Date: 2005-08-01
Features: As a healthy brain-training game, Sudoku has gained such widespread recognition and popularity worldwide, which is worth reflecting on. The game is a test of wisdom and perseverance, and Sudoku is no exception. It seems as if there is no way out, yet one remains firmly convinced that there will be a turn for the better; despite constantly encountering setbacks, one still enjoys the process. This is the unique charm of the game. On this seemingly simple 9x9 grid, using all one's imagination, logical reasoning, and innovative thinking, one can experience the thrill of walking the fine line between success and failure. Sudoku provides a rare opportunity for this experience! — Chen Tianxiang, CEO of
Sudoku is a battle of wills between you and the grid. You don’t need the help of a large dictionary or reference books from a bookstore; everything you need is already in your brain. In this exciting journey, only you and Sudoku are involved. — Sudoku Master: Wayne Gould
The term "Sudoku" comes from Japanese, but the concept originates from Latin squares, invented by the 18th-century Swiss mathematician Euler. Wayne Gould, a New Zealander who once served as a judge in the Hong Kong High Court, discovered this game in Tokyo, Japan, and began recommending it to the British《》 in 2004. Since its first appearance in the《》 in November 2004, it sparked a Sudoku craze. In just a few months, it spread throughout Europe and even the world. Sudoku is a book primarily focused on brain-training games. Many scholars have also discussed the effects of this game on intellectual development, just as Chen Tianxiang, CEO of, recommended: On this seemingly simple 9x9 grid, using all one's imagination, logical reasoning, and innovative thinking, one can experience the thrill of walking the fine line between success and failure. Sudoku provides a rare opportunity for this experience! This book once ranked third on the total book sales list on the British Amazon website (《6》). The copyright of this book has been sold in 25 countries worldwide, making it a global Sudoku phenomenon. This book is suitable for readers of all ages and is an irresistible number game for those aged 9 to 99. During the process of solving puzzles, readers can effectively enhance their brain's reaction and logical reasoning abilities.
Sudoku (Volumes 1, 2)
📌 Related Posts
Literature
Illustrated Guide to Making and Caring for Bonsai Tree Stumps
2026-09-23
Literature
How to Solve Problems—A New Aspect of Mathematics Teaching: A New Aspect of Mathematics Teaching
2026-09-14
Literature
Study Guidance and Academic Performance Evaluation Skill Training Guidance
2026-09-23
Literature
Judicial Ethics and Code of Conduct
2026-09-23
Literature
Anne from Glen Gebols: English-Chinese Contrast
2026-09-29
Literature
Explorer
2026-09-29
Literature
Colorful beaches: Science in life
2026-09-29
Literature
Science in the Zoo: Science in Life
2026-09-29