Author: Monison
Publisher:
Publish Date: 2005-07-01
Features: This book does not discuss dry programming theory but guides readers to develop some immediately usable game examples. These examples can be extended and reused to build different types of games. The book details the development process of four complete games and provides sample code. Mastering the knowledge in this book, you can start your own game development project! This book includes the following content:
Design and develop four complete mobile games.
Implement animated graphical objects using sprites.
Create scrollable backgrounds and virtual game maps.
Create custom game music using jingles.
Play digital sound effects.
Teach games to think.
Communicate between games via wireless networks.
Optimize mobile game code.
Recordhigh scores.
Provide wireless downloads for mobile games.
This book helps readers master the methods and techniques of developing mobile games using J2ME. The book is divided into 5 parts, 19 chapters, and 3 appendices. Part 1 consists of the first 3 chapters, introducing the basics of mobile game development, as well as how to use Java and J2ME Wireless Toolkit to create a mobile game. Part 2 is from Chapter 4 to Chapter 9, introducing how to draw graphics and images for mobile games, and also details the development process of the example game Henway. Part 3 includes Chapters 10 to 13, introducing game layers and artificial intelligence basics, and developed another complete game HighSeas. Part 4 is from Chapter 14 to Chapter 16, introducing how to implement mobile wireless network functions, and developed the online game Connect4. The last part is from Chapter 17 to Chapter 19, introducing how to optimize game code and how to savehigh score records, and also developed the complete game SpaceOut. The appendix section provides useful references for mobile game programming. The accompanying CD-ROM contains all the example code in this book, as well as a Java programming tutorial for readers without Java experience. This book is suitable for readers who want to learn J2ME mobile game programming and can also be used as a training textbook for J2ME mobile game programming.
Introduction to J2ME Mobile Game Programming ((Includes one CD-ROM disc))
📌 Related Posts
Literature
Animal Science Drugs
2026-09-26
Literature
Introduction to Product Science
2026-09-25
Literature
Advanced English Listening (Student's Book)
2026-09-13
Literature
History of Chinese Popular Literature
2026-09-29
Literature
Vehicle repair standards and specifications
2026-09-29
Literature
A Comprehensive Guide to English Vocabulary
2026-09-29
Literature
Series 60 Application Development
2026-09-29
Literature
Network Engineer Exam Preparation Guide: National Computer Technology and Software Professional Qualification (Level) Examination Series (with one CD-ROM)
2026-09-29