3ds Max 6 Material Legend

Author: Liu Zhengxu
Publisher:
Publish Date: 2005-06-01
Features: The long-awaited "Legend of Texture," a new work by renowned 3D author and training expert Mr. Liu Zhengxu. This is the completely upgraded version, with comprehensive updates in content organization, specific operations, and technical depth. The techniques presented are very comprehensive, practical, and effective, with extensive and detailed disclosures of certain texture techniques. With this book in hand, you can fully master 3ds Max texture creation.
On the two-year anniversary of the highly popular "Legend of Texture for 3ds Max 4.x," Mr. Liu Zhengxu devoted his heartfelt efforts to this eagerly anticipated "Legend of Texture for 3ds Max 6," fulfilling the long-standing requests from 3D enthusiasts to upgrade his works. This book is a completely upgraded version, with comprehensive updates in content organization, specific operations, and technical depth. It begins by introducing the editor, first covering the shadow types of materials and the basic properties of textures, then discussing attribute channels and texture type analysis, followed by material type analysis and texture coordinate methods. Finally, it combines case studies and practical applications of nearly 20 types of materials for a comprehensive introduction.
The texture creation techniques presented in this book are very comprehensive, practical, and effective, with extensive and detailed disclosures of certain production secrets. It is a classic work in the field of 3ds Max texture expression, with technical content that leads the industry in China. With this book in hand, mastering 3ds Max texture creation is fully achievable.

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