Magic Stone 3ds max 7 Super Manual. Volume 1, Scene Modeling Technology Chapter

Author: Han Yong
Publisher:
Publish Date: 2005-07-01
Features: "The Magic Stone 3ds Max 7 Super Manual" is divided into three volumes: "Scene Modeling Techniques," "Material and Lighting Techniques," and "Character Animation Techniques," making it a systematic and comprehensive 3ds Max textbook. Since the release of 3ds Max 7, it has brought us even more surprises. In this manual, we will showcase the extraordinary charm of this mature animation software. This book is the first volume, "Scene Modeling Techniques." The entire book is divided into 10 chapters, with the first chapter providing an overview of the entire book; the second chapter introduces the software overview; chapters 3 to 7 progressively explain 3ds Max 7 modeling techniques, from quick to creating models using modifiers, Loft, and Surface, as well as Polygon, with the creation of a corridor scene as an example to review and reinforce the knowledge points from the previous chapters; chapter 8, as an advanced section, introduces the application of advanced modeling techniques; chapters 9 and 10 elaborate on character modeling techniques, taking the book's interpretation of 3ds Max 7's magical power to its climax. This book is suitable for professionals in related fields such as 3D animation design, computer art design, indoor and outdoor architectural decoration design, and industrial product design, as well as all enthusiasts who love 3D art. It can also serve as a learning textbook for students and teachers in colleges and universities or for social training classes. The accompanying multimedia CD-ROM for the first volume consists of 8 CDs, with a vast amount of content and high-quality production, allowing you to independently choose and arrange your learning schedule for comprehensive and in-depth software learning, thereby improving learning efficiency. The CD-ROM included in this book contains 22 hours of multimedia video tutorials, the materials used in the book's examples, and the max source files reflecting the production process.

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