Author: Zhang Haiqing
Publisher:
Publish Date: 2005-05-01
Features: This book systematically introduces the methods and techniques for creating outdoor architectural renderings using 3ds Max 6. It explains the theory, rendering techniques, and post-processing technologies of outdoor effects through example-based learning. The examples cover common outdoor architectural components and typical buildings. The book combines theory and practice, drawing on the author's extensive teaching and project experience in rendering production. It provides a set of simple and effective methods for lighting layout and material settings tailored to the diverse requirements of various outdoor architectural rendering projects. This book is suitable for 3ds Max enthusiasts and professional rendering artists to learn and reference, and can also serve as a teaching material for students in universities and colleges majoring in related fields.
3ds Max Comprehensive Community Building Rendering Design and Production
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