Author: Cheng Penghui
Publisher:
Publish Date: 2005-04-01
Features: This book introduces the basic knowledge of creating models and animations with 3ds Max 7.0 in a step-by-step and progressive manner. The book is divided into 15 chapters, covering topics such as an introduction to 3ds Max 7.0, basic object operations, 2D modeling, geometric modeling, composite modeling, mesh modeling, NURBS advanced modeling, object modification, material usage, texture application, lighting and cameras, space deformation and particle systems, environmental effects, preliminary animation techniques, and rendering and output. The book's greatest feature lies in its rich illustrations, with numerous labeled and comparative images, aiming to help readers learn as much as possible within a limited space. The foundational sections combine parameter explanations with practical examples, enabling readers to understand the meaning of parameters while maximizing their ability to apply them. Each chapter concludes with hands-on exercises, allowing readers to master operational skills and independently create various beautiful 3D models and stunning animation effects. This book is suitable for beginners and intermediate users, as well as serving as a teaching material for college students and teachers in relevant fields, and for training courses in visual effects and animation production.
3ds Max 7.0 Standard Tutorial Examples
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