Game Theory and Information Economics

Author: Zhang Weiying
Publisher:
Publish Date: 2005-03-01
Features: This series is dedicated to promoting the modernization and international standardization of Chinese economics, aiming to gradually complete the transition of Chinese economics from tradition to modernity in aspects such as research scope, content, methods, and analytical techniques within a relatively short period. We hope to gain the support of economists in our pursuit, encouraging them to contribute high-quality standard economic works to this series, thereby jointly striving to elevate the level of Chinese economics and establish it firmly in the global economics community. To comprehensively and systematically reflect the full picture and progress of contemporary economics, summarize and explore its existing and potential achievements, and showcase its new developmental directions, we have decided to publish the "Contemporary Economics Series." The "Contemporary Economics Series" is a large-scale, high-level, and comprehensive economic theoretical series. The purpose of this book is to provide a comparative comprehensive and systematic discussion and analysis of the main contents and research methods of game theory and information economics. It can serve three purposes: first, as a textbook for senior undergraduate and graduate students in economics and related fields; second, as a self-study resource for economists and scholars from other disciplines who have not taken game theory courses; and third, as a reference manual on game theory and information economics placed on the bookshelf. In writing this book, the author assumes that readers have a foundation in intermediate microeconomics but lack introductory knowledge of game theory. Therefore, the book introduces the core concepts of game theory in a step-by-step manner. The main purpose of this book is not to tell readers what game theory says, but to guide them in applying the theories introduced in the book to analyze real-world economic phenomena. To achieve this goal, the author cites numerous examples when presenting basic concepts and theories, some of which are self-invented by the author. Although most examples are from economics, many others come from other disciplines, such as law, political science, sociology, etc. The purpose of doing so is not only to broaden the horizons of economics majors but also to attract readers from other disciplines. In recent years, economics has been providing tools for other disciplines, but perhaps no other tool is more powerful than game theory.

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