Author: Cai Zhaohui
Publisher:
Publish Date: 2004-04-01
Features: This book adopts a step-by-step approach, explaining the basic operations and functions of Flash MX 2004 in detail through 19 chapters. The entire book is organized into five main sections based on thematic topics:
- Fundamentals of Flash MX 2004
- Basic Drawing in Flash MX 2004
- Animation Creation in Flash MX 2004
- Using ActionScript
- Application Development
At the end, a chapter on common animation examples is included to help readers apply what they have learned, comprehensively mastering this renowned 2D vector animation and drawing software, its various functions, and production techniques. By learning these skills, readers can create various practical projects, smoothly enter the animation production industry, and fully realize their creative ideas, becoming professional animation designers.
Key Features of the Book:
- The explanation of knowledge points and function commands is combined with operational examples and specific production cases, allowing readers to learn through practice. This makes the book more accessible and easier to understand for self-learners, while also providing greater convenience for instructors in educational settings, enabling them to effectively teach relevant employment skills.
Target Audience: This book is suitable not only for beginners but also for a wide range of animation advertising designers, web creators, and graphic artists. It serves as an ideal self-study textbook for design enthusiasts and is also an excellent choice for computer training schools.
Flash MX 2004 Practical Operation Guide
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