Author: Gao Peisen
Publisher:
Publish Date: 2005-01-01
Features: This book introduces the usage methods and operational techniques of 3DS MAX 6 in a step-by-step manner, divided into 14 chapters. It covers topics such as model creation, model modification, the application of NURBS curves and particle systems, the creation of simple and composite materials, the use of lighting and cameras, rendering and environment, the creation of basic 3D animations, hierarchies and motion, as well as post-production of animations. Each chapter includes relevant exercises for users to refer to and understand, and at the end of each chapter, there are test questions designed to help users quickly digest and absorb the knowledge learned. The book features clear and concise language, comprehensive content, highlighted key points, and strong practicality, making it suitable for beginners in 3D and animation. It can also be used as a teaching material for vocational colleges and related fields.
3DS MAX6 Chinese Version Basic Tutorial
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