3ds Max 6 3D Modeling and Animation Basic Training Course

Author: Wang Hongwei
Publisher:
Publish Date: 2004-12-01
Features: Starting from scratch, illustrated with graphics, rich examples, detailed steps, strong practicality. The teaching method of explaining and providing examples side by side, from specific points to the whole, from to the overall, vividly and elaborately explains the basic knowledge, applications, and practical design cases of 3dsmax6. Each chapter is accompanied by exercises, allowing readers to review and learn new things. This book can serve as an introductory textbook for beginners, as well as a reference for readers with some experience to master the essence of 3D design. 3dsmax is the most popular 3D animation and modeling software running on PCs today, providing powerful tools for film and advertising professionals. And 3dsmax6 is the latest version released by Discreet. This book is an introductory textbook written for the basic applications of 3dsmax6. The book is divided into 18 chapters. In limited space, it first introduces the interface, basic operations, basic modeling, composite modeling, and editing modifiers of 3dsmax6.0, then covers basic materials, advanced materials, animation and motion, particles, and space warps. Corresponding exercises are provided at the end of each chapter, enabling readers to review promptly after completing the study. The content of the book is detailed, logical, fluent, and highly operational, making it an ideal choice for self-study or training on 3dsmax6.0. This book is suitable for both beginners of 3dsmax6 and experienced readers who wish to continue mastering various functions and techniques.

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