Author: Zhang Yanpo
Publisher:
Publish Date: 2004-12-01
Features: This book is an example-based tutorial introducing Flash MX 2004 production techniques. The book is divided into 11 chapters: Chapter 1 briefly introduces the Flash MX 2004 operating environment, menus, and various drawing tools and panels. Chapters 2-11 then progressively introduce various Flash production techniques through examples—such as opening animations, flying menu applications, cartoon shorts, MP3 players, 3D interior effects, 3D racing games, greeting cards, interactive web pages, homemade brushes, and desktop systems—including basic drawing and animation production, ActionScript programming, and component applications. The book's greatest feature is its novel and practical content. In addition to explaining basic drawing, frame animation, and AS programming techniques, it provides detailed examples of some new features and techniques added in the Flash MX 2004 version that are crucial for creating Flash works, such as SA2.0, 3D production, component technology, and JSFL language, which are rarely seen in other similar books in China. The examples in this book are discussed in detail, ranging from basic Flash animations to more complex AS programming, making it suitable for readers of all levels.
FLASH MX2004 Chinese Version Animation Storm
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