Newly Edited 3ds Max 6 Beginner to Advanced (2)

Author: Shenlong Studio
Publisher:
Publish Date: 2004-11-01
Features: This book fully considers the practical needs of beginners. For readers who are completely unfamiliar with using 3ds Max 6 for 3D modeling and animation, learning from this book will help them easily master 3ds Max 6 for 3D modeling and animation. Additionally, the book comes with two multimedia CDs. One is a self-study tutorial and solutions to self-assessment exercises to guide readers in easily getting started, while the other is a multimedia demonstration of step-by-step operations for multiple exciting practical examples to help readers improve their skills. This book is suitable for beginners using 3ds Max 6 for 3D modeling and animation, as well as for short training courses on 3ds Max 6 3D modeling and animation software. It serves as an introductory guide for beginners learning to use 3ds Max 6 for 3D modeling and animation. The book provides detailed explanations of the basic knowledge, operation methods, and usage steps that beginners must master. It also offers expert-level guidance on common issues beginners encounter when using 3ds Max 6, helping them avoid detours in their learning and improvement process. The book is divided into 15 chapters, covering topics such as the basics of 3ds Max 6, creating basic models, basic object operations, the functions and usage of modifiers, creating compound models, patch modeling, advanced NURBS modeling methods, the application of materials and textures, lighting, cameras, and environmental effects, animation and animation controllers, hierarchical and motion techniques, space warps and particle systems, post-production and special effects processing, plugins and scripting languages, and common problems and solutions.

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