3DS MAX6 Comprehensive 3D Design Bible

Author: Han Long
Publisher:
Publish Date: 2004-01-01
Features: This book comprehensively introduces the currently excellent three-dimensional creation software 3DSMAX6. Compared to previous versions, 3DSMAX6 has added advanced rendering options, cartoon materials, and other features, further advancing 3DSMAX as a high-end three-dimensional software. The book is rich in content, explains from simple to complex, and provides exciting and practical examples. Through learning this book, readers can combine software functionality with practical applications, quickly improving their 3D animation production skills. The book is divided into 11 chapters, detailing knowledge on the 3DSMAX6 interface, creating and editing objects, NURBS and advanced modeling, basic materials and advanced materials, lighting and cameras, forward motion and inverse kinematics, particle systems and space warps, rendering and post-production, and other aspects. The book is suitable for a wide range of audiences. It can serve as an introductory guide for beginners of 3DSMAX6, provide reference for professional developers engaged in 3D creation, and also be used as a teaching material for computer design training courses.

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