3DS MAX Architectural Visualization Computer Production Essence

Author: Li Shaoyong
Publisher:
Publish Date: 2002-07-01
Features: This book primarily analyzes and explains the creation of outdoor architectural renderings and their operational techniques. The book is divided into 8 chapters, introducing the technologies involved in creating renderings, including modeling, materials, lighting, cameras, and post-processing after rendering in 3DSMAX software. It covers the reading of architectural design drawings, system optimization during modeling, the creation of architectural models and environments, utilizing the powerful functions of Photoshop for preliminary rendering production, processing texture files, and adding post-scene images. Finally, it comprehensively integrates the content of the previous chapters through an example to achieve a thorough understanding. The book is well-structured, logically organized, and richly illustrated, making it an ideal reference book for 3D architectural series. It adopts an easy-to-hard, step-by-step approach, providing detailed and meticulous explanations on various aspects such as the principles and techniques of 3D modeling, architectural design drawings, system optimization during use, scene creation, post-image adjustments, material application, and lighting.

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