Author: Hongyu
Publisher:
Publish Date: 2004-07-01
Features: This book series was created by the SMA group for the industry. While completing this book, SMA set a record. Neither domestically nor internationally had there ever been a book that aimed to produce high-level results through comprehensive production, offering such in-depth, high-level explanations of every aspect of 3D production. The Path to Animation is groundbreaking and genuinely valuable. SMA guides readers on a high-level path to 3D animation, suitable for readers of all levels. This book comes from the elite 3D production team SMA, where character design and scene design are essential knowledge for animation and game production. This book pioneers the teaching of such knowledge in, systematically and scientifically organizing the entire knowledge system of 3D animation, which is more conducive to rational teaching and scientific learning. This textbook series is a meticulously crafted product by the SMA group in animation education. The author, drawing on years of work and teaching experience, comprehensively explains the application knowledge of 3D animation from basic to advanced levels, with the following content:
- Taking the experimental film The Caveman as an example, it illustrates the full production process of 3D animation.
- Using a complete design draft process as an example, it provides an in-depth explanation of scene design in animation.
- Through various character examples with different characteristics, it analyzes and demonstrates character design in animation.
- By transforming a 2D character design draft into a 3D character model in software, it explains how to achieve advanced character modeling in software.
This textbook series is comprehensive and detailed, divided into three volumes (Volume 1, 2, and 3), with one CD included with each volume. It has a very clear structure and organization, making it suitable for readers at all stages.
Animation Road: 3D High-Level Comprehensive Solution 2: Animation Road
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