Author: Huang Yongsheng
Publisher:
Publish Date: 2004-07-01
Features: This book introduces the entire process of creating architectural interior renderings using 3ds Max in a step-by-step manner, covering four aspects: software basic operations, design fundamentals, production techniques, and practical applications. The book is divided into three parts, with a total of 10 lessons. Lesson 1 covers operational basics, introducing fundamental background knowledge of graphics and images, as well as system settings for creating renderings with 3ds Max. Lesson 2 discusses design basics, introducing fundamental concepts of interior design. Lesson 3 explains the creation methods of commonly used models and materials, focusing on the techniques for producing challenging models and material effects in rendering. Lesson 4 covers lighting and illumination effects, explaining the creation and application of lighting effects. Lesson 5 introduces post-processing techniques and rendering output settings for interior renderings. Lessons 6-10 present five project cases to demonstrate the methods of expressing residential and public building interior renderings. The book is rich in content and comprehensive in knowledge, making it an excellent textbook for university students and teachers in related fields. It is also an indispensable guide for professionals engaged in architectural design, interior and exterior decoration design, and 3D production, as well as an outstanding textbook for social training classes.
3ds Max 6 Standard Interior Rendering Training Course
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