Author: Liao Shangheng et al.
Publisher: Beijing Hope Electronic Publishing House
Publish Date: 2002-07-01
Features: This book consists of 7 chapters, covering the main content as follows: Analysis and establishment of modeling tools in Maya 4.5 basic modules and character model structures, using AliasWavefront's classic examples to explain bone setting (FK/IK), character setup, and bone binding (Skinning), basic animation tools and fundamental animation examples, creating targets with the Deform tool, achieving character facial animation (FacialAnimation) with Blendshape, principles of color and lighting, advanced application of lighting and Maya material nodes, and UV setting for models, rigid and soft body dynamics and special effects particles, and the application of various fields (Field) in dynamics within Maya. This is an advanced tutorial for Maya 4.5. The tutorial follows the workflow of CG film production, employs a vivid example-based teaching method, and elaborates on the powerful functions and usage techniques of Maya 4.5, laying a foundation for individual CG short film production and commercial CG products. This book consists of 7 chapters, covering the main content as follows: Analysis and establishment of modeling tools in Maya 4.5 basic modules and character model structures, using AliasWavefront's classic examples to explain bone setting (FK/IK), character setup, and bone binding (Skinning), basic animation tools and fundamental animation examples, creating targets with the Deform tool, achieving character facial animation (FacialAnimation) with Blendshape, principles of color and lighting, advanced application of lighting and Maya material nodes, and UV setting for models, rigid and soft body dynamics and special effects particles, and the application of various fields (Field) in dynamics within Maya. This book is richly illustrated, progressive, combines theory with practice, and features exquisite examples, summarizing the author's years of experience in Maya teaching and application. It is highly targeted and practical. This tutorial is suitable for intermediate and advanced users, 3D animation designers, and CG enthusiasts, as well as serving as teaching material for college students and faculty in related fields and social training classes. The CD content for this edition includes some example files from the book. The technical consultation number for this book is 0755-6557681.
IDMT Maya4.5 Advanced Tutorial
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