3ds Max 5 Basic Tutorial and Hands-on Guide

Author: Yang Zuomei
Publisher:
Publish Date: 2004-04-01
Features: To enable more enthusiasts to personally experience the artistic charm of 3dsmax5, the author meticulously compiled this book. Throughout the compilation process, the author constantly felt the power and perfection of the new version of 3dsmax5 and poured these insights into the book's words. Comprehensiveness, accuracy, and guidance are the book's key features. If you are a beginner, you will find the excellent examples in the book guiding you step by step toward success like a compass. If you are an experienced user of 3dsmax, you will find that the book covers a wide range of knowledge points. The accurate Chinese-English of various menus and interfaces makes this book an essential reference for 3D creation. 3dsmax5 is a widely popular 3D animation software in the field of computer graphics today. This book explains the core theories of 3dsmax5 in a tutorial format and helps readers create independent works quickly and efficiently through hands-on guidance and exercises. The book is divided into 6 parts and 25 chapters, covering topics such as the basic theories of 3dsmax5, modeling, materials, textures, lighting, cameras, animation design, rendering, and special effects. This book is designed for intermediate and advanced 3D animation users, with explanations that strive to be comprehensive, systematic, and accurate. Starting from the basics and gradually delving deeper with rich examples, it is highly readable and instructive. It serves as a reference book that helps readers quickly grasp the concepts of 3D animation creation.

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