Author: Wang Ying
Publisher:
Publish Date: 2004-01-01
Features: This book is divided into two parts: Basic and Advanced. It covers concepts such as the concept of keyframes, perspective and proportion, keyframe creation, drawing conventional human actions, creating special effects, and animation rhythm. Keyframe is an essential foundational course for various design disciplines, including motion design, Flash animation, and 3D animation. It not only applies to the production of traditional animated films but also encompasses all aspects of current high-tech computer production fields. Its motion design and arrangement concepts have become essential knowledge for entering computer 2D and 3D animation design. This book aims to analyze and express the laws of movement in objective things, study and reveal the potential elements between appearance and the internal, and finally enable learners to apply this visual language to design thinking and creation. This book is divided into two parts: Basic and Advanced. It covers concepts such as the concept of keyframes, perspective and proportion, keyframe creation, drawing conventional human actions, creating special effects, and animation rhythm.
Original design
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