Flash MX Game Development Tips and Examples

Author: Nik Lever
Publisher:
Publish Date: 2004-07-01
Features: This book is closely focused on the theme of game creation using Flash. The initial sections provide an introduction to some basic knowledge, all of which is closely related to game production. Each chapter offers project examples for readers to learn and practice, with most examples providing suggestions for enhancement to leave room for creativity. These project examples guide readers step by step to master the basic and advanced techniques of Flash game development. Through learning this book, readers can improve their skills in animation design and interactive programming, laying a solid foundation for becoming an excellent Flash game developer. Flash MX is a professional vector graphics editing and animation creation software produced by the U.S. Macromedia company, primarily used in web design, animation, and multimedia creation. With its powerful features and user-friendly interface, it has become the standard for interactive vector animation. The purpose of this book is to guide readers through the entire process of Flash game creation. It first introduces the basic techniques of animation production in Flash, then explains in detail how to use ActionScript scripting to program animations for added interactivity. In the third section, readers' practical production skills are enhanced by exploring several different types of game examples, which involve some practical algorithms. In the final fourth section, more advanced techniques are introduced, including high score rankings and multiplayer games using sockets. The accompanying CD-ROM for this book includes project files for all the examples in the book.
Author Bio: Nik Lever is the Managing Director of Catalys Graphics Ltd. He has created games for Kellogg's, Coca-Cola, and other blue-chip companies.

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