Author: Ralph
Publisher:
Publish Date: 2002-05-01
Features: Master object modeling methods based on the Unified Modeling Language (UML) and patterns. Mastering an object-oriented language is not enough; proficient software engineers must also be able to design robust, scalable, and maintainable object systems. This book specifically provides methods for using object technology to develop systems. It offers detailed activity guides for students and developers throughout every step of requirements, analysis, and coding. During the design phase, it focuses on key techniques for analyzing responsibilities and collaboration. Topics include: · Using UML standard diagrams to represent analysis and design models · Applying patterns to assign responsibilities and design collaboration models · Establishing layered architecture · Mapping the design model to Java This book uses an integrated case study throughout, providing a comprehensive and methodical strategy for analyzing and designing software systems based on object-oriented principles.
Okay, here's the translation following your instructions: Unified Modeling Language (UML) and Object-Oriented Analysis and Design Introduction
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