From Zero to Hero: 3ds Max Basic Training Course (Second Edition): Second Edition

Author: Zhan Xiang
Publisher:
Publish Date: 2004-03-01
Features: 3ds Max is a renowned multimedia 3D animation software widely applied in various fields. Many people want to learn 3ds Max, but they are unsure how to start due to its complex interface. To help these individuals quickly master the software through training or self-study, we have written the second edition of From Zero to Hero—3ds Max Basic Training Tutorial. The book introduces the basic functions and application methods of 3ds Max in a step-by-step manner, with detailed explanations of parameter settings for each command using a comparative approach. This book is the second edition of From Zero to Hero—3ds Max Basic Training Tutorial. It systematically introduces the common functions and application methods of 3ds Max 6, including creating basic geometric objects, applying modification functions, 2D-to-3D modeling, advanced modeling techniques, material editing techniques, the use of lighting and cameras, and advanced animation production. During the explanation process, the book employs a comparative approach, providing detailed explanations of parameter settings for common 3ds Max 6 functions through numerous examples. This allows readers to not only learn how to use these function menus or commands but also understand how different parameter settings can produce varying effects and complete different tasks, thereby truly mastering the use of 3ds Max 6. Each chapter of the book ends with practice questions for readers to assess their learning progress. This book can serve as an introductory training tutorial for 3ds Max training classes or be used for self-study by beginners.

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