Author: Wang Haiying
Publisher:
Publish Date: 2002-01-01
Features: This book introduces the common functions and application methods of 3ds Max 4 in a step-by-step manner. The content includes creating basic geometric shapes, applying modification functions, 2D-to-3D shaping, advanced modeling techniques, material editing techniques, the use of lighting and cameras, and advanced animation production, among others. During the explanation, the book adopts a comparative approach, providing detailed explanations of the parameter settings for common functions of 3ds Max 4 through numerous examples. This allows readers to not only learn how to use these function menus or commands but also understand how different parameter settings can produce varying effects and complete different tasks, thereby truly mastering the application of 3ds Max 4. Each chapter concludes with exercises, which readers can use to assess their learning outcomes.
Starting from Zero. 3ds Max Basic Training Course: 3ds Max Basic Training Course
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