Author: Qin Xiangyang
Publisher:
Publish Date: 2004-02-01
Features: This book primarily introduces the basic knowledge of rendering using Maya, which are essential skills to master in 3D rendering. When explaining these rendering concepts, it places special emphasis on the combination of theory and practice. After introducing each rendering concept, an example is provided to deepen readers' understanding of these rendering techniques. The book is divided into 6 chapters, covering topics such as Maya rendering node graphs, textures, tools, cameras and lighting, MentalRay, and rendering. It is suitable for intermediate to advanced users with some Maya foundation, as well as for3D enthusiasts and film and television production professionals.
The Art of Materials and Rendering in Maya 5
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